Controlling worlds increases a player's cash flow and provides unique bonuses depending on the planet (e.g., Armor increases, discounted prices, special unit production). Instead of building workers, gathering resources, and recruiting individual units, players are granted resources based on how many planets the player controls. The game features a brand new style of play to make things a bit more realistic. The environment plays a significant role in Empire at War. The Emperor has tasked hisĭown and eliminating this double agent. Threatening to turn the tide of this struggle isĪn unknown Imperial traitor, who deals in Ultimate weapon, the DEATH STAR, threatens Remaining resistance is a small Rebel Alliance The entire galaxy is under the rule of the Imperial targets, the Rebels have locatedįighter, and plan a bold raid to acquire them.Ī ragtag fleet of Rebel starships, led by
Relying on cunning and strategy to strike at